вот часть лога: Saving to quick... SV_ArchiveLevelFile() writing to: D:PROGRA~1Medalmainsaveunnamedsoldierquick.sav writing to: D:PROGRA~1Medalmainsaveunnamedsoldierquick.sav Game Saved SV_ArchiveServerFile(false) writing to: D:PROGRA~1Medalmainsaveunnamedsoldierquick.ssv writing to: D:PROGRA~1Medalmainsaveunnamedsoldierquick.tga CL_Shutdown Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- MUSIC: changing from [ aux1 | aux1 ] to [ none | none ] S_StopAllSounds Complete Sound Shutdown (full) Sound Shutdown Complete RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...hiding window ...destroying window ...window successfully destroyed ...resetting display ...shutting down QGL ...unloading OpenGL DLL Server Shutdown ShutdownGame Z_Free: memory block wrote past end
Ссылка на пост
26 янв 2012 в 14:20